home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Cream of the Crop 20
/
Cream of the Crop 20 (Terry Blount) (1996).iso
/
doom
/
ilord103.zip
/
INTERBBS.DOC
< prev
next >
Wrap
Text File
|
1996-05-22
|
11KB
|
251 lines
; INTERBBS.DOC - Sample Inter-BBS configuration file
;
; NOTE: Discounts will be given to leagues that register 10 or more together.
; Send us a message for details, include total number of league members
;
; If you wish to use this file, copy it to INTERBBS.CFG and edit it. You
; may want to delete all of the comments from your INTERBBS.CFG file to make
; it smaller.
;
; Any text following a semi-colon (;), and blank lines, are ignored.
;
; The league coordinator should gather the list of BBS's participating
; in this Tournament and the needed information ( e.g. node number,
; location, name), choose a league ID (1-3 letters), create/edit this file,
; notify each member of the League what the league ID and their Number is
; (easily done with the SENDALL command), run UPDATEIGMs (if checking for
; illegal IGMs is true), and send this file (INTERBBS.CFG) and IGMINFO.DAT
; (as a file attache) to each member of the league. After the initial
; startup, these files will be sent automatically each night.
;
; The members should place the received files in their game directory. It
; is only necessary to manually send the INTERBBS.CFG and IGMINFO.DAT files
; to NEW members, this is a security precaution to make sure a system will
; not receive an INTERBBS.CFG or other data from an invalid source.
;
; You may also wish to create a LEAGUE.ASC file that includes special
; instructions about this League game. It should be a plain ASCII text file
; and will be viewable within the Information and Rules section of Inter-LORD.
; This file is a good place to list prizes, rules and penalties. Place a
; copy of it in your OUT directory to have it sent to the other systems.
;
; Note: Any files that you place in the OUT directory under Inter-LORDs root
; directory will automatically be sent to the other systems when maintenance
; is run. This means that you can automatically update all versions of
; Inter-LORD on the other BBSs by placing the executables in your OUT
; directory.
;
;------------------------------------------------------------------------------
;
; This section is to allow the League Coodinator to override all of the
; default configuration options for this League. This will insure that every
; BBS is setup identically. UNCOMMENT the lines you wish to use by
; removing the semi-colon (;) at the beginning. (All options are explained
; below the list of defaults)
;
;
; The following values are set as defaults in the Inter-LORD TM code:
; NOTE: The -1 disables any option asking for a value.
;
; Tourney_Length -1
; Max_Resurrections 3
; Courier_Percentage 2%
;
; Max_Gold_Transferred 1000000
; Max_Gems_Transferred 25
; Max_Inventory_Transferred 5
;
; Max_InterBBS_Fights 5
;
; Min_Army_Cost 10000000
; Army_Cost_Per_Player 1000000
; Max_Army_Cost 100000000
;
; Check_For_Cheating FALSE
; Max_Human_Fights -1
; Max_Forest_Fights -1
;
; Check_For_Illegal_IGMs FALSE
; Check_For_Dupes TRUE
;
; Use_Wagon_Wheel TRUE
;
; --------------------------------------------------------------------------
; Option Explanations:
;
;
; Tourney_Length 30
;
; The length of the Tournament in days (use a -1 to disable automatic resets)
; An automatic reset will create the last tournaments bulletins, remove ALL
; data files on the local and remote systems for The Realm of Vanadia TM,
; Inter-LORD TM, and Legend of the Red Dragon! In other words ALL BBSs will
; be forced to start over automatically.
; ---
; Max_Resurrections 3
;
; The maximum number of times per day Minerva will show up and resurrect
; the player when they die inside of Inter-LORD.
; NOTE: Must be less than 128, use -1 for unlimited
; ---
; Courier_Percentage 2%
;
; The percentage of money or gems the courier/trader keeps for himself when
; the player transfers money or gems to another player.
; ---
; Max_Gold_Transferred 1000000
;
; The maximum amount of gold a player can transfer in Inter-LORD per day.
; NOTE: Use -1 for unlimited
; ---
; Max_Gems_Transferred 25
;
; The maximum number of gems a player can transfer in Inter-LORD per day.
; NOTE: Use -1 for unlimited
; ---
; Max_Inventory_Transferred 5
;
; The maximum number of inventory items a player can transfer per day.
; NOTE: Must be less than 128, use -1 for unlimited
; ---
; Max_InterBBS_Fights 5
;
; This controls the maximum number of player fights a player can participate
; in per day in Inter-LORD. At midnight all players on a BBS are made alive
; and healed before their information is sent to the other BBSs. However,
; a player may ONLY be killed once on each remote BBS.
;
; NOTE: Must be less than 128, use -1 for unlimited
; ---
; Army_Cost_Per_Player 1000000
; Min_Army_Cost 10000000
; Max_Army_Cost 100000000
;
; The above options refer to the raising of an army in Inter-LORD for group
; attacks by one BBS against another. The way Inter-LORD handles the cost to
; build an army is meant to allow smaller BBSs to compete with larger BBSs.
; The total cost of an army is calculated by taking the Army_Cost_Per_Player
; amount and multiplying it by the total number of players on the BBS
; BUILDING the army. This makes the building of an army CHEAPER on smaller
; BBSs and more EXPENSIVE on larger BBSs. However, the Min_army_Cost and
; Max_Army_Cost are used to control how cheap or expensive building an army
; should be. If you want the price to be identical on all BBSs, set the
; Min_Army_Cost and Max_Army_Cost to the same value.
; ---
; Check_For_Cheating FALSE
; Max_Human_Fights -1
; Max_Forest_Fights -1
;
; The above options are used to help League Coordinators insure that each
; BBS is setup with the same options for Forest Fights and Player Fights in
; LORD's configuration program (LORDCFG.EXE). If you enable the checking and
; set the maximum number of fights, Inter-LORD will detect if a player
; entering Inter-LORD has more than this maximum number. If it is detected,
; a NetMail message will be sent to the League Coordinator with valuable
; information, including the BBS name, player name, number of forest fights
; left and number of player fights left. This is most effective in detecting
; improperly configured systems. Players are still allowed to play in case
; the increase is due to some other IGM. Note the netmail message is created
; on the league coordinator's system from internally routed data files.
;
; NOTE: Must be less than 128, use -1 for unlimited
; ---
; Check_For_Illegal_IGMs FALSE
;
; If the above is set to TRUE, Inter-LORD will detect if a SysOp is running
; an IGM in their LORD game that has not been approved by the League
; Coordinator. If one is detected, the players are not allowed into the game
; and a message is sent to the league coordinator. Be sure to use
; MAINTAIN UPDATEIGMS to automatically create a listing of the IGMs in use on
; your system (read from the 3RDPARTY.DAT file). The file created will
; automatically be sent out to the other BBSs during the maintenance.
;
; ---
; Check_For_Dupes TRUE
;
; This option will enable or disable duplicate player checking. If enabled,
; then a player will not be able to play Inter-LORD if he/she has an account
; on more than one BBS in the League.
; ---
; Use_Wagon_Wheel TRUE
;
; This refers to using a "Wagon Wheel" style of routing. If TRUE, each
; BBS in the league will ONLY create and receive messages for the "Hub".
; The "Hub" will automatically route any incoming information to the
; other BBSs in the league. This is the simplest form of routing the league
; data. If this is FALSE, then the league coordinator MUST utilize the
; LinkHost parameter in the list of BBSs if routing is desired.
;
; The "HUB" does NOT have to be the BBS with Link Number 1. The "hub" is
; determined by the FIRST BBS listed in this file, the actual number is
; irrelevant.
;
; Files are named ILxxxxxx.<le